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There is also another system which took me a while to get used to and is never truly explained unless I overlooked it somewhere. It made elongating my lives more manageable.
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It rewards conservative, careful play and I appreciated it. I liked this system a lot, it means when you are low on health you can tank up a bit, take it slow and survive longer. Firstly, your healing items recharge as you are killing waves and waves of foes. Hellpoint does have a few novel things going for it, but they don’t really make the game stand out enough for it to have its own identity. Oh no! There’s two of them! Striving To Be Different So now I have mentioned all the similarities, well some of them anyway, we should really discuss what Hellpoint tries to do differently, which between you and me, is not a massive amount. Even a player messaging system that Dark Souls is known for is also present and accounted for. The boss gates, the way levels are made, as in shortcuts you unlock to make tracking back to where you died easier, the combat system. Hellpoint is so much like the game it took inspiration from that I would be here all day talking about its similarities. It is a system I enjoy a lot and I feel no different here. Stats govern what armour and weapons you can use as well as bonuses for using said items. This is another game feature that is rooted deep within the Souls games.
#HELLPOINT XBOX ONE UPGRADE#
Reach one of these highly sought after objects and you can trade your Axioms in for levels and upgrade your stats depending on your play style. Once more into the breach to spend your XP.īreaches are the things you are looking for in Hellpoint but again, they are bonfires in all but name. It is a very rewarding system that always keeps you on your toes, you are always looking for the next time you can cash in your Axioms and level up your character’s stats. Otherwise, your collected XP will be gone forever. If you get back and re-collect your Axioms before dying a second time then nothing is lost. You drop all of your XP currency on the spot (Axioms) when you die. You know those small thugs in every game that are nothing to worry about, not in these games, every enemy requires your attention, get greedy or take your eye off the ball and you will die. Every death is a learning experience and even the lowest level enemies can kill you if you are not paying attention. You get from point A to point B, exploring and killing enemies with a limited amount of health and consumables. The thing I love about these games is the awesome gameplay loop you are presented with.
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Related Content – The Best PS4 SoulsBourne Titles A More-ish Gameplay Loop Hellpoint is, as I stated earlier, the closest game, in terms of mechanics and gameplay to the Soulsborne titles I have played. Games like The Surge, Lords of the Fallen, Nioh and even smaller titles like Salt and Sanctuary. I am a massive fan of the FromSoftware RPG’s and have played lots of other games of the same ilk from other developers. Hellpoint is so similar in most areas that it is impossible to do otherwise. I do apologise in advance but it will be nigh on impossible to complete this review without mentioning Dark Souls. Does it live up to its source of inspiration? Or does it fall flat trying to emulate one of the most popular series’ of games in recent years? Hellpoint PS4 Review Sci-Fi Souls However, it does have slight differences in both its setting and its gameplay. For better or worse this title is a homage to the rightly dubbed ‘Soulsbourne’ genre of action RPGs. Hellpoint, by Cradle Games, is the most Souls-like, non FromSoftware game I have ever played. Hellpoint PS4 Review – It was Oscar Wilde that said ” imitation is the severest form of flattery.” That quote has never been more relevant than in this review.
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